﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Red_Gun
{
    public class Bitmap : GameFrames.Bitmap
    {
        /*public static Texture2D createImage(string Path)
        {
            Texture2D text = new Texture2D(Game.me.GraphicsDevice, 32, 32);
            text = Game.me.Content.Load<Texture2D>(Path);
            return text;
        }*/

        public Bitmap(Texture2D tex, string Path)
        {
            this.IMG = tex;
            this.duration = 0;
            this.path = Path;
        }
        public Bitmap(Texture2D tex, string Path, int dur)
        {
            this.IMG = tex;
            this.path = Path;
            this.duration = dur;
        }
    }
}
